libretro / libretro/parallel-n64
If fast-forward and savestate/loadstate are used simultaneouly, cases retroarch to crash with this core
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
Version
Latest one updated internally in RetroArch 1.9.0.
Specs
Windows 10 x64, i7-4790, GTX 1070
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, logs, or crash details are identified in the issue. Reproduce on Windows 10 x64 with RetroArch 1.9.0 using fast-forward together with savestate/loadstate, then identify the failing area and add a regression check; done means the combination no longer crashes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100