libretro / libretro/parallel-n64
Add bind to swap control and c-sticks.
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
The n64 controller was designed for people with three hands, and this lead to some weird design decisions, like the controls for most first person shooters being the opposite of what modern gamers would consider sane.
I'd like to be able to set a key to quickly swap the sticks on my controller. Changing them manually is very tedious and swapping them is all you need to do to give games like turok, goldeneye/pd (select solitaire), south park, etc. the modern dual analog control scheme.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file or test is named. Start by tracing the N64 controller input-binding path and how configurable keys are handled; determine where a stick-swap action belongs. Done means a user-configurable key can swap the control and C-stick mappings, with the behavior verified in an affected first-person game.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100