libretro / libretro/parallel-n64
glide-n64 plugin crash to desktop
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- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
Hi, I was just playing games and updated the parallel-n64 core. Now Retroarch crashes to desktop when loading a game.
Ok, so this is a new behavior. As long as I do not use graphics plugin glide-n64, I can launch games without a crash to desktop. However, glide-n64 is my favorite n64 graphics plugin as it gives games a more modern look. Used to work up until this latest version.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the crash when loading a game with the glide-n64 graphics plugin after updating the parallel-n64 core, then compare behavior without that plugin. Done means RetroArch can launch games with glide-n64 enabled without crashing to the desktop.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100