libretro / libretro/parallel-n64

Add an core option for MSAA for the Rice GFX plugin

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Dominant language
C
Stars
407
Forks
151
Avg merge
11h 53m
Merged PRs (30d)
11

Description

Apparently Rice has MSAA support. http://emulation-general.wikia.com/wiki/Recommended_N64_Plugins

So why doesn't parallel-n64 utilize it?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by locating the Rice GFX plugin integration and the existing core-option handling, then verify how MSAA support is exposed; done means MSAA can be configured through a parallel-n64 core option and the relevant graphics behavior is verified.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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