libretro / libretro/parallel-n64
Add an core option for MSAA for the Rice GFX plugin
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
Apparently Rice has MSAA support. http://emulation-general.wikia.com/wiki/Recommended_N64_Plugins
So why doesn't parallel-n64 utilize it?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating the Rice GFX plugin integration and the existing core-option handling, then verify how MSAA support is exposed; done means MSAA can be configured through a parallel-n64 core option and the relevant graphics behavior is verified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100