libretro / libretro/parallel-n64

2D assets often offset

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Dominant language
C
Stars
407
Forks
151
Avg merge
11h 53m
Merged PRs (30d)
11

Description

  • x86_64
  • Intel Core i7-4600U w/ Intel HD Graphics 4400
  • Lakka r21729
  • 1.3.6 - Mupen64Plus GIT (1b53) (updated via core downloader)
  • GFX Plugin: seemingly all of them but in this case gln64
  • RSP Plugin: any of them

The grass textures are out of alignment in the attached screenshot. This happens with several games. Goldeneye's text is similarly off. Appears to happen no matter the resolution.

harvest moon 64 usa -161231-043608

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file or test is named. Start by reproducing the offset with Harvest Moon 64 using the listed gln64 setup, then compare behavior across the mentioned graphics plugins, games, and resolutions; done means 2D textures and text are aligned consistently.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
32/100

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