libretro / libretro/parallel-n64
Goldeneye/Banjo Kazzoie screen problem (ParaLLEl)
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
Whenever i load these two games the bottom part of the screen is glitched and garbled (about 1/3rd of the screen) and the top 2/3 of the screen shows the whole game (stretched).
Sometimes instead of garbage, the bottom part of the screen mirrors the graphics of the top one.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in ParaLLEl with GoldenEye and Banjo-Kazooie, observing whether the lower third is garbled or mirrors the top. Trace the rendering path involved in these games and confirm the fix by verifying that the full screen displays correctly without stretching or corruption.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100