libretro / libretro/parallel-n64

Super Mario 64 (U) oddly crashes

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Dominant language
C
Stars
407
Forks
151
Avg merge
11h 53m
Merged PRs (30d)
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Description

I have compiled the latest version of the core with the prepackaged toolchain for win64. The binary actually gets compiled but there is a strange issue on SM64: as I approach the first Star Door in the game, Retroarch violently crashes and the screen freezes.

I'll attach the compiled core here, I'd be glad if anybody cared to check it out.
mupen64plus_libretro.zip

Thanks for your help.

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Research direction

Start by reproducing the crash in Super Mario 64 (U) with the attached Windows 64-bit compiled core and the prepackaged toolchain. The report names no source file, test, or entry point, so completion would require identifying the crash location and confirming that approaching the first Star Door no longer crashes RetroArch.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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