libretro / libretro/parallel-n64

Spider Man seems to be broken.

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Dominant language
C
Stars
407
Forks
151
Avg merge
11h 53m
Merged PRs (30d)
11

Description

Spider man isn't on the list of broke games but the spidey radar is not functional.

I tested on mupen standalone and it works fine.

Similiar issue in goldeneye where with rice the sky is messed up but textures are fine, and with glide textures dissapear and flicker. Also doesn't happen on standalone mupen.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. First reproduce the broken spidey radar in parallel-n64 and compare it with standalone Mupen, then investigate the reported Rice and Glide rendering differences. Done means the radar behavior and the related rendering symptoms are reproducible and addressed with a regression check.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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