libretro / libretro/parallel-n64
Performance regression in PKM stadium 2
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- Dominant language
- C
- Stars
- 407
- Forks
- 151
- Avg merge
- 11h 53m
- Merged PRs (30d)
- 11
Description
the last couple times i compiled this there is been a lot of lag in the mini game's menus in Pokemon Stadium 2
I have a version that does not lag here that was probably compiled on Oct 22, 2014
my hardware is more than capable of handling anything this would throw at it
The 1st one i compiled that did not work on on Nov. 28
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First steps
- Read the whole issue, then the project's contributing guide.
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- Open a pull request that references the issue number.
Research direction
Reproduce the Pokémon Stadium 2 minigame menu lag using the current build and compare it with the version reportedly compiled on October 22, 2014; the first failing build was reportedly compiled on November 28. Identify the change associated with the regression and verify that the menu performance is restored.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100