libretro / libretro/opera-libretro

Twisted: The game show locks up after about ten minutes of playing

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Dominant language
C
Stars
86
Forks
50
Avg merge
7h 10m
Merged PRs (30d)
1

Description

Twisted works ok for a while, but after about ten minutes of playing the game locks up. The amount of time it takes to lock up is not specific, and the screen it locks up on is also inconsistent. It does seem to lock up more often after "Wheel of Torture" than at other times, but it is not every time, and it will lock up even without the "Wheel of Torture".

The game has a timer for player turns, so finding the lock up can be done by either playing a game, or by starting a game and letting the computer take turns automatically.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the lockup through normal play and through automatic computer turns, noting the screen and whether it follows the Wheel of Torture. The payload names no source files, tests, or entry points, so tracing the relevant gameplay and timer paths will be necessary. Done means identifying and fixing the intermittent lockup and confirming extended play no longer hangs.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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