libretro / libretro/nxengine-libretro

use nxengine-libretro play game but gibberish

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#73 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C
Stars
86
Forks
95
Avg merge
4h 44m
Merged PRs (30d)
1

Description

Hello!Friend,
I‘m a Chinese,My little daughter loves this game so much.
When I use nxengine-libretro of Retroarch (Emuelec) play Chinese Version .
but a few characters appear as black squares, or gibberish
The English version is very difficult for her now.

the chinese version download:
https://pawism.com/sp/doukutsu/pub/dou_sc102.zip

it maybe about the file named "Cave Story.rdb"?
but i don't know what kind of Datebase.
MySQL ? Oracle ? MongoDB ? PostgreSQL and so on?

pls help me !thank you very much.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the Chinese version with nxengine-libretro through RetroArch on EmuELEC, then inspect how the game text and the file named Cave Story.rdb are loaded and rendered. Confirm whether the black squares or gibberish occur consistently, and consider the issue done when the Chinese characters display correctly in-game.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev, localization
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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