libretro / libretro/nxengine-libretro

Opponents make the wrong damage

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Dominant language
C
Stars
86
Forks
95
Avg merge
4h 44m
Merged PRs (30d)
1

Description

Some opponents make the wrong damage.For instance the first hopping opponent makes a damage of 2 instead of just 1.


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Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the first hopping opponent's attack and trace where opponent damage is defined or applied. Done means the hopping opponent deals 1 damage instead of 2, with the other opponent damage values remaining correct.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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