libretro / libretro/nxengine-libretro
Opponents make the wrong damage
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 86
- Forks
- 95
- Avg merge
- 4h 44m
- Merged PRs (30d)
- 1
Description
Some opponents make the wrong damage.For instance the first hopping opponent makes a damage of 2 instead of just 1.
Want to back this issue? Post a bounty on it! We accept bounties via Bountysource.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the first hopping opponent's attack and trace where opponent damage is defined or applied. Done means the hopping opponent deals 1 damage instead of 2, with the other opponent damage values remaining correct.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100