libretro / libretro/nxengine-libretro

3DS RetroArch port - Sound issues

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Dominant language
C
Stars
86
Forks
95
Avg merge
4h 44m
Merged PRs (30d)
1

Description

The sound seems very grainy on the 3DS port.


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Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the grainy sound on the 3DS port and inspect the C audio path used by the libretro NxEngine port. The issue names no files, tests, or entry points, so first identify where 3DS sound output is configured. Done means the reported graininess is resolved and sound behavior is verified on the port.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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