Nestopia UE core automatically not change disk side from B to A
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 78
- Forks
- 63
- PR merge metrics
- No merged PRs in 30d
Description
I have played a game (Green Beret) and in begin is displayed message to change disk side to B being automatically changed to side B thus the game start, but after some stages the game need change to side A.
Is displayed message to change to side A, but the emulation core not change the disk side.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce Green Beret in the Nestopia core and follow the disk-side prompts from side B back to side A. Investigate the automatic disk-side handling around that transition. Done means the core changes to side A when the game requests it and the game continues normally.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100