libretro / libretro/libretro-uae
[PS3] Big Endian issue on CD32 when using audio tracks
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help wanted
- Dominant language
- C
- Stars
- 169
- Forks
- 76
- Avg merge
- 5h 34m
- Merged PRs (30d)
- 7
Description
Using BIN/CUE images, many audio tracks produce a loud sound similar to electric shocks.
Using CHD files from a CD with audio tracks, core goes in segmentation fault.
Tested on PS3.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source files or tests are named. Start by investigating CD32 audio-track handling for BIN/CUE images and CHD files on PS3, focusing on the reported loud audio and segmentation fault. Done means audio tracks no longer produce the reported noise and CHD images no longer crash the core.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100