Medium resolution broken (Windows)
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- Dominant language
- C
- Stars
- 35
- Forks
- 48
- Avg merge
- 10h 45m
- Merged PRs (30d)
- 7
Description
While the high internal resolutions which didn't quite make sense are gone now, it seems medium resolution (640x200x4 color mode) is broken. You can see this when you're setting the desktop to it or any game - Magnetic scrolls adventures, Empire etc. It seems the core always assumes low-res (320x200x16 mode, with PAL borders 416x260).
For that reason I'm also puzzled about the high resolution option, I would think it should let you boot into 640x400 mono mode, but it doesn't seem to do anything.
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue on Windows by selecting the 640x200x4 medium-resolution mode for the desktop or a named game such as Magnetic Scrolls Adventures or Empire. Compare its behavior with the stated 320x200x16 low-resolution mode and investigate why the high-resolution option has no visible effect; done means medium and high modes use their expected resolutions and borders.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100