The Hatari 2014 core isn't working on PS Vita
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- Dominant language
- C
- Stars
- 35
- Forks
- 48
- Avg merge
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- Merged PRs (30d)
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Description
Hello again. I'm doing more testing with the Hatari cores on Vita; the current version works, but I notice it doesn't reach full speed in most games—likely because it has higher system requirements. I recall that the older Hatari 2014 core used to run at full speed on Vita a few years ago, but now there's an issue: when launching any game, the RetroArch app doesn't crash, but it automatically kicks me out to the PS Vita LiveArea.
Perhaps the problem is similar to the current core's issue where it couldn't correctly locate the BIOS path (ux0:data/retroarch/system/tos.img).
I've attached the RetroArch log.
Thanks for the support.
P.S. I'm using the latest nightly build from September 9th, with a fresh installation of the entire RetroArch application.
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the launch failure on a PS Vita using the attached RetroArch Hatari 2014 log.zip and the latest nightly setup described in the issue. Compare the Hatari 2014 behavior with the current core, especially resolution of ux0:data/retroarch/system/tos.img. Done means games launch without returning to the PS Vita LiveArea and the relevant log no longer shows the failure.
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Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100