libretro / libretro/ecwolf

Can't load SOD mission packs

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#62 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
C
Stars
24
Forks
28
PR merge metrics
No merged PRs in 30d

Description

Hi! Thanks for working on the core, having WOLF within RA with shader support it's great!
Well, as the title says, SOD mission packs won't load, it loads default SOD. Tried renaming the SD1, SD2, SD3 files to .SOD to see if I could fool the core into passing them as the regular game, but still loads the base SOD content.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the failure in the ECWolf core with an SOD mission pack, comparing it with the default SOD loading path. Investigate how mission-pack files are discovered and selected; done means the requested SOD pack loads instead of only the base content.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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