libretro / libretro/dosbox-libretro
[Feature Request] Save state support a la DOSbox-X or Daum SVN
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 65
- Forks
- 43
- Avg merge
- 10h 21m
- Merged PRs (30d)
- 2
Description
This has at least been done in these standalone builds. Wondering about the viability of applying it to Retroarch. Some games just don't have the best or non-existent game saving. Thanks for your consideration in advance.
http://ykhwong.x-y.net/
https://github.com/joncampbell123/dosbox-x (newer, still updated fork)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the linked DOSBox-X repository and the standalone builds mentioned in the issue to understand their save-state implementations and how they might relate to RetroArch. The issue does not name files, tests, or an entry point, and completion criteria would need to be defined before implementation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100