libretro / libretro/bsnes2014

Broken Action Replay Cheat Support

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Dominant language
C++
Stars
9
Forks
22
Avg merge
43m
Merged PRs (30d)
1

Description

Libretro's Cheat Database for SNES has two styles: Game Genie in AAAA-BBBB and Action Replay in AAAAAABB. Game Genie works fine, but Action Replay codes do not work after loading and enabling them via the Cheat menu in RetroArch.

I also tried the following formats: AAAAAA:BB, AAAAAA/BB, and AAAAAA=BB. No luck with any of those either.

I codes do load in SNES9X, for reference, so the codes are most likely good.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue through RetroArch's Cheat menu with a SNES Action Replay code, comparing it with a working Game Genie code. Trace the cheat loading and code-format handling; done means Action Replay codes in AAAAAABB format load and work when enabled, while the reported alternative formats are assessed.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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