libretro / libretro/RetroArch

[PS3] Shaders don't load

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platform: ps3 shaders: cg
Dominant language
C
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Description

First and foremost consider this:

  • Only RetroArch bugs should be filed here. Not core bugs or game bugs
  • This is not a forum or a help section, this is strictly developer oriented

Description

No shaders currently work on the PS3 CEX bin, error message keeps showing up saying shader couldn't be applied. Tested with SNES (all cores), GBA and CPS2 (FBA core), all result the same error.

Expected behavior

Shader to be applied smoothing the image.

Actual behavior

Nothing changes, error message shows up on GUI.

Steps to reproduce the bug
  1. Load ROM
  2. Press R3 + L3 to go to menu, shaders, choose any shader
  3. error message shows up
Bisect Results

Since 1.7.2

Version/Commit

You can find this information under Information/System Information

  • RetroArch: 1.8.1
Environment information
  • OS: PS3
  • Compiler: Pre built package

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue with the RetroArch 1.8.1 PS3 CEX build using the listed ROM and shader steps. Confirm that selecting any shader produces the application error instead of smoothing the image; the report names no source files or tests to inspect.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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