libretro / libretro/RetroArch

Latest nightly causing crashes on AYN Thor

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Dominant language
C
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Description

Is there an existing issue for this?
  • This is a bug in RetroArch frontend
  • I have searched the existing issues
Description

Since yesterday's updates, on both gl and vulkan, retroarch is crashing in game after 5 minutes. I didn't change any settings before this update.

Expected behavior

It not to crash

Steps to reproduce the bug

Start game on any core
Crashes within 5 minutes

Version/Commit

Latest nightly

Bisect Results

No response

Present in the nightly version

Yes, this is reproduced in the nightly build

Platform & operating system

Android 14

Affected Cores

All

Environment information

Ayn Thor base model

Relevant log output

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the crash on the latest nightly on the AYN Thor under both OpenGL and Vulkan, using any core as described. Capture relevant Android logs and compare against the previous update; done means games remain running without crashes across the affected renderers and cores.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, c
Domain
mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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