libretro / libretro/RetroArch

Disconnection occurs when the customer enters the menu or chat on NetPlay.

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#19,028 2 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C
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Description

Is there an existing issue for this?
  • This is a bug in RetroArch frontend
  • I have searched the existing issues
Description

In the RetroArch Nightly versions, I identified a bug in NetPlay when the client enters the NetPlay room. If they try to access the menu with , the connection drops instantly, or the connection also drops when trying to send a message in the chat.

Video of issue

Expected behavior

The connection will not drop when trying to send a message in the chat or open the menu with .

Steps to reproduce the bug

First step: Enter the room

Second step: Press or enter the chat

Third step: The connection drops instantly.

Version/Commit

nightly

Bisect Results

No response

Present in the nightly version

Yes, this is reproduced in the nightly build

Platform & operating system

Linux 64. windonws 11 e Android

Affected Cores

Fbneo

Environment information

No response

Relevant log output

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the failure in a RetroArch nightly build by entering a NetPlay room, opening the F1 menu, and sending a chat message on an affected platform. Trace the menu and chat paths from the NetPlay room; done means both actions leave the connection established. No source file or test is identified in the issue.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev, networking
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
55/100

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