libretro / libretro/RetroArch

[MTLHeapDescriptorInternal validateWithDevice:]:335: failed assertion `Heap Descriptor Validation Placement heap type is not supported.

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platform: osx
Dominant language
C
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Description

Is there an existing issue for this?
  • This is a bug in RetroArch frontend
  • I have searched the existing issues
Description

Does not even start on macOS 12.7 (Monterey)

Expected behavior

launch at least...

Steps to reproduce the bug

Run /Applications/RetroArch.app/Contents/MacOS/RetroArch from terminal

Version/Commit

1.22.2

Bisect Results

No response

Present in the nightly version

Yes

Platform & operating system

macOS 12.7.6 21H1320 x86_64

Affected Cores

No response

Environment information

No response

Relevant log output
[mvk-info] MoltenVK version 1.3.0, supporting Vulkan version 1.3.313.
	The following 123 Vulkan extensions are supported:
	VK_KHR_16bit_storage v1
	VK_KHR_8bit_storage v1
	VK_KHR_bind_memory2 v1
	VK_KHR_calibrated_timestamps v1
	VK_KHR_copy_commands2 v1
	VK_KHR_create_renderpass2 v1
	VK_KHR_dedicated_allocation v3
	VK_KHR_deferred_host_operations v4
	VK_KHR_depth_stencil_resolve v1
	VK_KHR_descriptor_update_template v1
	VK_KHR_device_group v4
	VK_KHR_device_group_creation v1
	VK_KHR_driver_properties v1
	VK_KHR_dynamic_rendering v1
	VK_KHR_external_fence v1
	VK_KHR_external_fence_capabilities v1
	VK_KHR_external_memory v1
	VK_KHR_external_memory_capabilities v1
	VK_KHR_external_semaphore v1
	VK_KHR_external_semaphore_capabilities v1
	VK_KHR_fragment_shader_barycentric v1
	VK_KHR_format_feature_flags2 v2
	VK_KHR_get_memory_requirements2 v1
	VK_KHR_get_physical_device_properties2 v2
	VK_KHR_get_surface_capabilities2 v1
	VK_KHR_imageless_framebuffer v1
	VK_KHR_image_format_list v1
	VK_KHR_incremental_present v2
	VK_KHR_index_type_uint8 v1
	VK_KHR_load_store_op_none v1
	VK_KHR_maintenance1 v2
	VK_KHR_maintenance2 v1
	VK_KHR_maintenance3 v1
	VK_KHR_maintenance4 v2
	VK_KHR_maintenance6 v1
	VK_KHR_maintenance7 v1
	VK_KHR_map_memory2 v1
	VK_KHR_multiview v1
	VK_KHR_portability_subset v1
	VK_KHR_push_descriptor v2
	VK_KHR_relaxed_block_layout v1
	VK_KHR_sampler_mirror_clamp_to_edge v3
	VK_KHR_sampler_ycbcr_conversion v14
	VK_KHR_separate_depth_stencil_layouts v1
	VK_KHR_shader_draw_parameters v1
	VK_KHR_shader_expect_assume v1
	VK_KHR_shader_float_controls v4
	VK_KHR_shader_float16_int8 v1
	VK_KHR_shader_integer_dot_product v1
	VK_KHR_shader_non_semantic_info v1
	VK_KHR_shader_subgroup_extended_types v1
	VK_KHR_shader_subgroup_rotate v2
	VK_KHR_shader_terminate_invocation v1
	VK_KHR_spirv_1_4 v1
	VK_KHR_storage_buffer_storage_class v1
	VK_KHR_surface v25
	VK_KHR_swapchain v70
	VK_KHR_swapchain_mutable_format v1
	VK_KHR_synchronization2 v1
	VK_KHR_timeline_semaphore v2
	VK_KHR_uniform_buffer_standard_layout v1
	VK_KHR_variable_pointers v1
	VK_KHR_vertex_attribute_divisor v1
	VK_KHR_vulkan_memory_model v3
	VK_KHR_zero_initialize_workgroup_memory v1
	VK_EXT_4444_formats v1
	VK_EXT_calibrated_timestamps v2
	VK_EXT_debug_marker v4
	VK_EXT_debug_report v10
	VK_EXT_debug_utils v2
	VK_EXT_descriptor_indexing v2
	VK_EXT_depth_clip_control v1
	VK_EXT_extended_dynamic_state v1
	VK_EXT_extended_dynamic_state2 v1
	VK_EXT_extended_dynamic_state3 v2
	VK_EXT_external_memory_host v1
	VK_EXT_external_memory_metal v1
	VK_EXT_fragment_shader_interlock v1
	VK_EXT_hdr_metadata v3
	VK_EXT_headless_surface v1
	VK_EXT_host_image_copy v1
	VK_EXT_host_query_reset v1
	VK_EXT_image_2d_view_of_3d v1
	VK_EXT_image_robustness v1
	VK_EXT_index_type_uint8 v1
	VK_EXT_inline_uniform_block v1
	VK_EXT_layer_settings v2
	VK_EXT_load_store_op_none v1
	VK_EXT_memory_budget v1
	VK_EXT_metal_objects v2
	VK_EXT_metal_surface v1
	VK_EXT_pipeline_creation_cache_control v3
	VK_EXT_pipeline_creation_feedback v1
	VK_EXT_pipeline_robustness v1
	VK_EXT_post_depth_coverage v1
	VK_EXT_private_data v1
	VK_EXT_robustness2 v1
	VK_EXT_sample_locations v1
	VK_EXT_scalar_block_layout v1
	VK_EXT_separate_stencil_usage v1
	VK_EXT_shader_demote_to_helper_invocation v1
	VK_EXT_shader_stencil_export v1
	VK_EXT_shader_subgroup_ballot v1
	VK_EXT_shader_subgroup_vote v1
	VK_EXT_shader_viewport_index_layer v1
	VK_EXT_subgroup_size_control v2
	VK_EXT_surface_maintenance1 v1
	VK_EXT_swapchain_colorspace v5
	VK_EXT_swapchain_maintenance1 v1
	VK_EXT_texel_buffer_alignment v1
	VK_EXT_texture_compression_astc_hdr v1
	VK_EXT_tooling_info v1
	VK_EXT_vertex_attribute_divisor v3
	VK_AMD_gpu_shader_half_float v2
	VK_AMD_negative_viewport_height v1
	VK_AMD_shader_image_load_store_lod v1
	VK_AMD_shader_trinary_minmax v1
	VK_IMG_format_pvrtc v1
	VK_INTEL_shader_integer_functions2 v1
	VK_GOOGLE_display_timing v1
	VK_MVK_macos_surface v3
	VK_MVK_moltenvk v37
	VK_NV_fragment_shader_barycentric v1
[mvk-info] GPU device:
	model: Intel Iris Pro Graphics
	type: Integrated
	vendorID: 0x8086
	deviceID: 0x0d26
	pipelineCacheUUID: 49B97F26-0C07-0200-0000-000100000000
	GPU memory available: 1536 MB
	GPU memory used: 0 MB
	Metal Shading Language 2.4
	supports the following GPU Features:
		GPU Family Mac 2
		Read-Write Texture Tier 1
[mvk-info] Created VkInstance for Vulkan version 1.1.0, as requested by app, with the following 3 Vulkan extensions enabled:
	VK_KHR_surface v25
	VK_EXT_metal_surface v1
	VK_EXT_swapchain_colorspace v5
[mvk-info] Vulkan semaphores using MTLEvent.
[mvk-info] Descriptor sets binding resources using Metal argument buffers.
[mvk-info] Created VkDevice to run on GPU Intel Iris Pro Graphics with the following 2 Vulkan extensions enabled:
	VK_KHR_sampler_mirror_clamp_to_edge v3
	VK_KHR_swapchain v70
[mvk-info] Created 3 swapchain images with size (480, 360) and contents scale 1.0 in layer (null) (0x6000033fc3f0) on screen LED Cinema Display.
-[MTLHeapDescriptorInternal validateWithDevice:]:335: failed assertion `Heap Descriptor Validation
Placement heap type is not supported.
'
fish: Job 1, '/Applications/RetroArch.app/Con…' terminated by signal SIGABRT (Abort)

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the crash with /Applications/RetroArch.app/Contents/MacOS/RetroArch on macOS 12.7.6 and compare the Vulkan/MoltenVK initialization shown in the log, especially the MTLHeapDescriptorInternal assertion. Trace the macOS graphics startup path responsible for the unsupported placement heap; done means the application launches without the SIGABRT on the reported Intel GPU.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, macos
Domain
desktop, frontend
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
45/100

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