Retroarch web default core tries loading too fast for the PS5 browser probably
Nobody has claimed this yet.
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- C
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Description
Is there an existing issue for this?
- This is a bug in RetroArch frontend
- I have searched the existing issues
Description
When I play a video other than youtube in the first 5 seconds of reloading, it can never find the videofile, if I do it after, the videofile is found.
I think the same issue is happening in Retroarch.
It's for all cores.
Sorry if I'm mistaken.
Expected behavior
For the Error: could not load default core, to not appear
Steps to reproduce the bug
- Open Fortnite (UNO or PS+Premium cost money)
- press startbutton
- Go to gear tab
- Supports&Refund
- Support
- Scroll down, click on X
- edit profile and add https://web.libretro.com to profile, go back
- Go there
Version/Commit
November 2025 recent web version
Bisect Results
No response
Present in the nightly version
I don't know
Platform & operating system
PS5 or PS Portal Cloud
Affected Cores
No response
Environment information
PS5 that's locked down and has 1 browser.
Relevant log output
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the failure at web.libretro.com on a PS5 or PS Portal Cloud browser, especially during the first five seconds after reload, and capture the default-core loading behavior. The issue provides no source files or tests; done means identifying and fixing the timing failure so the “could not load default core” error no longer appears.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, web-dev
- Domain
- frontend, web-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100