[TEST] PS2 RetroArch_elf Stable 1.22.0 - ECWolf need Music FIX, Recording Capture only Sound, Java ME SquirrelJME maybe do not work, SNES need some Color FIX
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Description
Test only Sony PS2
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Please FIX the Music in ECWolf for PS2, the gameplay himself is very good working :
ECWolf PS2 Test RetroArch ->
1.10.0 = this Version has no ECWolf, BUT its the latest Version with HDD Setting, all other later Versions has only USB Mode
1.10.1 = ECWolf, Music working, has strong texture error, crash
1.10.2 = ECWolf, Music working, has strong texture error, crash
1.10.3 = ECWolf, NO Music, gameplay very good working
1.11.0 =
1.11.1 =
1.12.0 =
1.13.0 =
1.14.0 =
1.15.0 =
1.16.0 =
1.17.0 =
1.19.0 =
1.19.1 =
1.20.0 =
1.21.0 = ECWolf, NO Music, gameplay very good working (Music was working on 1.10.1)
1.22.0 = ECWolf, NO Music, gameplay very good working (Music was working on 1.10.1)
(Spear of Destiny 1,2,3 also working, but no music)
Please FIX Music, otherwise perfect ! -
Recording and Capture with the new Setting on PS2 is currently only Sound working via mkv container, I have no picture. BUT since 1.22.0, there is also NO sound anymore. Better would be XviD avi container, this one is working with the PS2 Media Center. MKV do not work on PS2 via Video Player. Cool Idea, would be great to have it full working.
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Java ME SquirrelJME do not work on PS2, maybe I am stupid, unsure. I had put squirreljme.sqc into the system folder, but the rom files do not start. I know the rom files will work, I had test it on PSP with PSPKVM 0.5.4 open-source JavaME, Rom = 3d_saboteur_mystery_252183.jar.
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SNES Emulation has some tiny wrong colors and some Roms dont work, but very helpfull for some games.
(!) Secret of Mana 2 JAP Sample Version with gameshark codes to open the prototype leftover, was great working, LOVE IT. Thank You.
(!) Wolfenstein 3D SNES Beta 2 is complete working, framerate maybe 99% but has also dropdowns to 90%, good enough working.
(!) Wolfenstein 3D SNES ROM hack uncut Mode, is working maybe with 90%, yeah. -
Sega 32x, I have done complete Doom 32x and the Prototype Versions, was decent good working. the feeling was maybe 95%. the Setting FAST was very helpfull. The Doom rom hack with JAGDOOM is also working. Mortal Kombat II maybe to slow. Many Thanks for Doom Prototype.
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Sega Genesis, Ultimate Mortal Kombat 3, use the gameshark option to open the prototype leftover for Chamelion is working. Thank You
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GBA, the Rom hack for Spear of Destiny over Wolf3D is working, but to slow. Cool
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Atari Lynx with AVP Prototype and Character FIX Patch, is decent good working. Highly helpfull, Many Thanks.
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Doom PC, works very good, but bigger Maps on Doom 2 and Final Doom has sometimes a crash, not a big deal, its working. But all Doom Alpha Versions are NOT working, is a FIX possible ?
Many thanks for all the work on PS2.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by separating the ECWolf music, PS2 recording, SquirrelJME, SNES, and Doom reports, then reproduce them against the listed RetroArch versions and hardware. Done would require each confirmed problem to have a specific scope and a corresponding fix or follow-up issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, java
- Domain
- game-dev, testing-qa
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100