[Feature Request] <IMPORTANT: REAL TIME Link cable emulation>
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 14.1k
- Forks
- 2.2k
- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Description
The gpSP core for GBA supports a little bit of link cable communication but no LIVE emulation. It would be great if a feature were added were it launches up to four instances in the same window all connected via virtual link cable, or, the same thing but over NetPlay. This would be great for Legend of Zelda Four Swords, and Kirby the Amazing Mirror. Thanks!
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the gpSP core's existing link-cable support and RetroArch's NetPlay architecture. Done would mean documenting or implementing live link-cable communication for up to four instances in one window or over NetPlay, with support for the cited multiplayer games.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev, networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100