[Feature Request] Allow per-game toggle for achievement progress notifications
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- Dominant language
- C
- Stars
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- Avg merge
- 7h 35m
- Merged PRs (30d)
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Description
It would be useful to allow achievement progress notifications (e.g., "Enemies defeated 3/10") to be toggled on a per-game basis. Some games make excessive use of scoring or enemy-count achievements, which spams the player with popups. A per-core or per-game override would improve quality of life without globally disabling achievement tracking.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating the existing achievement progress notification handling and any per-core or per-game settings, then define the override behavior; the work is done when progress notifications can be controlled per game without disabling achievement tracking globally.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100