nintendo switch version to crash when trying to load another game
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- Dominant language
- C
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Description
Is there an existing issue for this?
- This is a bug in RetroArch frontend
- I have searched the existing issues
Description
So when playing any game on retroarch on Nintendo Switch. The first game plays fine, but when exiting the game, all won't be normal. When attempting to play another game, it triggers the crash "The software was closed because an error occurred. After asking for help on Discord, nobody could help, meaning there isn't likely a way to fix this with a setting.
Expected behavior
After exiting the first game, I expect the second game to also play normally, but it crashes instead.
Steps to reproduce the bug
- Play any game and exit.
- Try and play another game
- The software was closed because an error occured
Version/Commit
1.21.0
Bisect Results
Issue wasn't present on an older version
Present in the nightly version
I don't know
Platform & operating system
Nintendo Switch
Affected Cores
All
Environment information
No response
Relevant log output
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the crash on a Nintendo Switch running RetroArch 1.21.0: launch one game, exit it, and launch another. Compare the behavior with an older version and capture relevant logs; done means a second game loads normally after the first is exited.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100