Store configurations for Wii U and Switch in different locations to avoid conflicts when on the same storage device
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 14.1k
- Forks
- 2.2k
- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Description
This issue has no description.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue body names no files, tests, or entry points, so begin by locating the Wii U and Switch configuration-path handling in RetroArch. Confirm how both platforms currently select a storage location, then verify that each uses a distinct location when sharing a device and that existing configurations remain accessible.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- operating-systems
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100