[Feature Request] Toggle GPU Screenshot for RetroAchievements
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- Dominant language
- C
- Stars
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- 7h 35m
- Merged PRs (30d)
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Description
Hi,
I've been told that only hw-rendering cores take GPU screen by default and the default is just base game screengrab due to space considerations. I propose a toggle instead of outright disabling the functionality as I prefer my cheevo screenshots upscaled with shaders. At the moment it's about 1/3 of screenshots as I want, rest small 240p thumbnails.
Thanks for consideration.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are mentioned. Start by locating the RetroAchievements screenshot-capture path and the existing distinction between GPU-rendered and base-game screenshots; done means a user-controlled toggle selects the desired capture behavior and works across the relevant rendering modes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100