libretro / libretro/RetroArch

Netplay crash

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#17,837 5 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Is there an existing issue for this?
  • This is a bug in RetroArch frontend
  • I have searched the existing issues
Description

When it is serving as a host, others connect and play normally. Now when I try to connect, the system gives an error and closes Retroarch.

Expected behavior

No response

Steps to reproduce the bug

To reproduce this error, it's very simple. Just try to connect to someone via NetPlay using the Nintendo Switch.

Version/Commit

1.20.0

Bisect Results

No response

Present in the nightly version

I don't know

Platform & operating system

Nintendo Switch.

Affected Cores

All cores

Environment information

No response

Relevant log output

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file, test, or log is identified. Start by reproducing a Nintendo Switch NetPlay connection as described and capture the relevant RetroArch log; compare the failing client path with the working host path. Done means connecting to a NetPlay session no longer closes RetroArch.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
networking
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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