Diagonal seam when using nearest neighbor filter
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- Dominant language
- C
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Description
Is there an existing issue for this?
- This is a bug in RetroArch frontend
- I have searched the existing issues
Description
There is this weird misalignment on the pixels of the screen which takes the form of a diagonal seam
Expected behavior
it should be pixel perfect
Steps to reproduce the bug
- open retroarch
- bring cursor to the top right position and move it around to see discrepancies in the shape
Version/Commit
1.20.0
Bisect Results
No response
Present in the nightly version
I don't know
Platform & operating system
Arch Linux
Affected Cores
All
Environment information
Hardware: HP Victus 15-FB2082WM
GPU: AMD Radeon 760M
Window manager: Hyprland, Openbox, Kwin
Drivers: All
Installed through pacman
Relevant log output
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is named. Start by reproducing the issue in RetroArch 1.20.0 with the nearest neighbor filter, moving the cursor near the top-right position on Arch Linux; compare behavior across the listed window managers and confirm whether the diagonal seam appears. Done means the display is pixel perfect without the reported seam.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100