3DS .cia build crashes after trying to load content
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- Dominant language
- C
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Description
Is there an existing issue for this?
- This is a bug in RetroArch frontend
- I have searched the existing issues
Description
When using a .cia build of Retroarch, attempting to Load Content and then selecting any directory causes the system to crash. Gambatte is used as an example in the image.
Expected behavior
The content is able to be selected and loaded.
Steps to reproduce the bug
- Install Retroarch/Cores via cia
- Start Retroarch or Core application
- Navigate to Load Content > And select any directory, in my case "sdmc: /"
Version/Commit
1.20.0
Bisect Results
No response
Present in the nightly version
I don't know
Platform & operating system
Luma3DS v13.3 on New Nintendo 3DS XL
Affected Cores
All cores, the one included in this report's image is for Gambatte
Environment information
No response
Relevant log output
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the crash on the stated Luma3DS/New Nintendo 3DS XL setup using the .cia build, then trace the RetroArch frontend's Load Content directory-selection path. Compare behavior when selecting sdmc:/ and other directories; done means directories can be opened and content can be selected and loaded without crashing.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100