Saves not working

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#17,502 1 comment 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
25/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
c, linux

Research direction

No files, tests, affected core, or useful log output are identified. Start by reproducing the save-state failure on the listed RetroArch 8.3.0 build and Linux ARMv3 RE TRETO hardware, then compare with a nightly build; done means identifying the cause and confirming that saving completes successfully.

Written by the indexing model from the issue text.

Description

Is there an existing issue for this?
  • This is a bug in RetroArch frontend
  • I have searched the existing issues
Description

So I was playing Castlevania: Symphony of the Knight on a RE TRETO stick and the saving feature was always stuck at 0%.

Expected behavior

I expected that it will actually save the state.

Steps to reproduce the bug

Might be Re treto specific.... I don't really know.

Version/Commit

8.3.0 (Git 122be0cc64)

Bisect Results

No response

Present in the nightly version

I don't know

Platform & operating system

Linux ARMv3

Affected Cores

No response

Environment information

No response

Relevant log output

Dominant language
C
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