libretro / libretro/RetroArch

Windows Portable Netplay don't working

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Dominant language
C
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Description

Is there an existing issue for this?
  • This is a bug in RetroArch frontend
  • I have searched the existing issues
Description

Basically i've tried of everything on the pc but it's don't working at tha notebook.

notebook info: aracaju's government pc monitored with firewall i guess;
Portable (zip) version for x64;
Windows 11

Expected behavior

No response

Steps to reproduce the bug
  1. Open the retroarch.exe
  2. Started the netplay with all the possibilities of configuration "combos" (idk english fluently, i do duolingo lol)
  3. I opened the Kirby- Nightmare in Dream Land
  4. he closes
  5. he opens
  6. he closes
  7. he opens
  8. he closes forever.

the log is here too about that:

retroarch__2025_01_23__21_50_44.log

Version/Commit

1.20.0

Bisect Results

No response

Present in the nightly version

I don't know

Platform & operating system

Windows 11 23H2

Affected Cores

mGBA tested

Environment information

No response

Relevant log output

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the attached log and reproduce the failure using the portable x64 build of retroarch.exe on Windows 11 with the mGBA core and netplay enabled. Check whether the repeated Kirby: Nightmare in Dream Land closing is affected by the reported firewall environment; done means the game opens and remains running during netplay.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
networking, operating-systems
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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