libretro / libretro/RetroArch

Strange Audio behaviour

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Dominant language
C
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Description

i was using Nintendo switch version of retroarch and when i went to audio settings and then left something strange happened in every core audio has pitch shifting it's most noticeable in nes, gb and gba games but it's in every single core now and i have no idea what could've caused this because i didn't changed anything

Expected behavior

i expected audio to be unchanged

Actual behavior

how do i put this the pitch is not stable after what i did and there's no way i could remove it

Steps to reproduce the bug
  1. enter settings > audio
  2. leave it
  3. lauch any of mentioned rom formats
Version/Commit

You can find this information under Information/System Information

  • RetroArch: 1.19.1
Environment information
  • OS: Nintendo Switch

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Research direction

Reproduce on Nintendo Switch with RetroArch 1.19.1 by entering Settings > Audio, leaving it, and launching NES, GB, or GBA ROMs. Done when audio pitch remains stable and unchanged across cores after visiting the audio settings.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
audio-video-rtc
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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