libretro / libretro/RetroArch

RTC not working in Retroarch subsystem - Sameboy

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Dominant language
C
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Description

Description

Playing pokemon gold/silver side by side cause RTC to reset every time.
RTC option doesn't even show on core system settings

Expected behavior

RTC working for both players

Actual behavior

RTC reseting to the first new game input

Steps to reproduce the bug
  1. Load Sameboy core
  2. Load pokemon Gold into subsystem
  3. Load pokemon Silver into subsystem
  4. Start new game in both games
  5. Configure day and time
  6. Play for a couple minutes
  7. Save the game
  8. Restart retroarch
  9. Reload the core and launch subsystem again
Version/Commit
  • RetroArch: 1.19.1
Environment information
  • OS: Linux Mint 22

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue with the SameBoy core and Pokémon Gold/Silver subsystem on RetroArch 1.19.1 under Linux Mint 22, then trace how RTC state and core system settings are handled during subsystem launch and restart. Done means both games retain RTC state after restarting RetroArch and the RTC option is available in the core system settings.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
frontend, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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