tvOS iOS mortal kombat unchained psp low fps
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- Dominant language
- C
- Stars
- 14.1k
- Forks
- 2.2k
- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Description
First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
Description
Low fps
Expected behavior
Fullspeed
Actual behavior
Low fps (works fine on standalone ppsspp)
Steps to reproduce the bug
Start the game
All default settings
Bisect Results
[Try to bisect and tell us when this started happening]
Version/Commit
Latest version. iPhone 15 pro Apple TV a15
- RetroArch: [version/commit]
Environment information
Latest iOS and tvOS
- Compiler: [In case you are running local builds]
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing Mortal Kombat Unchained on an iPhone 15 Pro or Apple TV with an A15 chip, using the latest RetroArch and default settings. Compare its frame rate with standalone PPSSPP and determine whether the slowdown is in RetroArch rather than the core; done means the game runs at full speed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, ios
- Domain
- game-dev, mobile-dev, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100