PS1 game Alundra (USA) issues
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- Dominant language
- C
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- Merged PRs (30d)
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Description
Cannot be played
The game cannot be started after the into in these cores:
- Beetle PSX
- Beetle PSX HW
PCSX ReARMed does not misplace the screen, and it's possible to start the game.
Intro FMV in Alundra (USA) plays at the top of the screen , not centered, when using OpenGL renderer.
"When starting the game in SwanStation with OpenGL set as the renderer, the intro FMV in Alundra plays at the top of the screen, leaving a large black area under it. This issue does not occur on lr-beetle-psx-hw, as the intro FMV plays centered on the screen as it would on official hardware."
Affects:
- Beetle PSX
- Beetle PSX HW
- SwanStation
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce Alundra (USA) in Beetle PSX, Beetle PSX HW, and SwanStation, checking both startup and the intro FMV with OpenGL. Compare the behavior with PCSX ReARMed and lr-beetle-psx-hw; the issue is done when the game starts and the FMV is centered as on official hardware.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100