Can't import content
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- Dominant language
- C
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Description
First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
Description
When I import content with updated databases and on ANY game with cores installed then it doesn't do so sliently, i've tried everything
Expected behavior
I expected it to populate playlists and do the stuff
Actual behavior
The playlists are created but nothing is there
Steps to reproduce the bug
- Import content
- Check playlist for content
Bisect Results
[My computer decided not to compile it]
Version/Commit
1.19.1
- RetroArch: 0792144fe3
Environment information
- OS: Switch
- Compiler: Not compiled by me
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing content import on Switch with RetroArch 1.19.1 at commit 0792144fe3, using updated databases and an installed core, then compare the created playlists with the expected entries. The report names no source file or test; done would mean imported content appears in the playlists.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100