libretro / libretro/RetroArch

Feature request: Prevent the game from seeing the "Menu" shortcut button combination

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Dominant language
C
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Avg merge
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Description

Description

In RetroArch, you can set "L+R+Start+Select" as one of the possible key combinations to enter the menu.

However, some SNES games are programmed to see that button combination as a "Soft Reset", and will restart the game. (Thanks Lufia 2...)

The feature I'd like to see is to have RetroArch specifically block the key combination from ever reaching the game if it is the same key combination that would enter the menu.

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Research direction

The issue names no files, tests, or entry points. Start by tracing RetroArch's menu-shortcut handling and the path that forwards controller input to the game; done means the configured menu combination is consumed by RetroArch and is not delivered to the game.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
frontend
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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