multiplayer GBA with gPSP core without the second device just seeing exactly what the host sees?
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Description
I want the device connecting to the host to be its own console not just a copy of the host but there is no guide or information online.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names RetroArch's gPSP core and asks for separate-console multiplayer, but provides no file, test, or entry point. First establish whether this behavior is supported and where gPSP multiplayer is handled; done would require a documented or implemented path that lets the second device act as its own console.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100