libretro / libretro/RetroArch

multiplayer GBA with gPSP core without the second device just seeing exactly what the host sees?

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C
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Description

I want the device connecting to the host to be its own console not just a copy of the host but there is no guide or information online.

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Research direction

The issue names RetroArch's gPSP core and asks for separate-console multiplayer, but provides no file, test, or entry point. First establish whether this behavior is supported and where gPSP multiplayer is handled; done would require a documented or implemented path that lets the second device act as its own console.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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