[REQUEST] smarter sub-frames to auto duplicate core frames to "fill" monitor display rate.
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- Dominant language
- C
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Description
I was trying to use sub-frames to push 30hz core content to 60hz, but it seems it requires a 120hz monitor 😦
Use case:
there are some games that are interlaced and for a shader to properly emulate interlacing effect it needs to draw 2x core fps when the core reports just 30fps
And I was thinking that sub-frames were smart enough to fill the gap, but it seems it is just a fixed setting.
Could it be possible for sub-frames to become smarter and just fill the gap between core hz and display hz?
Ideally, i would add an "auto" menu item under Shader Sub-frames menu list that would do that.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the Shader Sub-frames menu and its fixed-setting handling, then determine how core and display rates are exposed; done means an Auto menu item that fills the gap between them for interlaced content.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics, frontend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100