libretro / libretro/RetroArch

tvOS iOS cloud sync breaking n64 saves

Open
#16,663 5 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C
Stars
14.1k
Forks
2.2k
Avg merge
7h 35m
Merged PRs (30d)
51

Description

I don't know why but at some point my safe states just can't be loaded with mupen64 core. It says error loading save state. Sometimes they get moved to the deleted folder, even if I copy them back it doesn't work anymore.

There are some things wrong with this core. Auto load safe state for example also doesn't work. And the rendering issue which forces me to kill the app is still present on iOS and tv os(already reported this)

edit: okay sees states are broken now too... is there like a log to see why that is? I lost pretty chunk of gameplay.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The report names the Mupen64 core, iOS/tvOS, cloud sync, save states, and the deleted folder, but no source file or test. Start by reproducing save-state loading and auto-load failures while checking the available log, and consider the issue done when affected saves load reliably without being moved to the deleted folder; the rendering problem is already reported separately.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, ios
Domain
cloud, mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.