libretro / libretro/RetroArch

Scale factor not working on ios

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#16,422 5 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C
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Description

First and foremost consider this:

  • Only RetroArch bugs should be filed here. Not core bugs or game bugs
  • This is not a forum or a help section, this is strictly developer oriented

Description

Scale factor not work in ozone driver。
So the words look small.

Expected behavior

Please fix the function,thank you.

Actual behavior

It doesn't work properly.

Steps to reproduce the bug
  1. Settings-user interface-apperance-scalefactor
  2. Change value
  3. Nothing happen
Bisect Results

[Try to bisect and tell us when this started happening]
Version/Commit
You can find this information under Information/System Information

  • RetroArch: nightly latest version
Environment information
  • OS:ios iphone 13 pro max
    IMG_1728

  • Compiler: [In case you are running local builds]

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue on an iPhone 13 Pro Max through Settings > User Interface > Appearance > Scale Factor with the Ozone driver. Trace the iOS/Ozone handling for that setting and verify that changing it changes the displayed word size; the issue is done when the scale factor works as expected.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, ios
Domain
frontend, mobile
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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