error netplay UPUP port failed
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 14.1k
- Forks
- 2.2k
- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Description
First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
Description
[al intentar inicial como host indica que hay error en asignar puerto upup y que la sala no tiene internet]
Expected behavior
[no me permite jugar en netplay ya que la sala no conecta a internet teniendo aun el wifi encendido]
Actual behavior
[What is actually happening]
Steps to reproduce the bug
- [First step]
- [Second step]
- [and so on...]
Bisect Results
[Try to bisect and tell us when this started happening]
Version/Commit
utilice onion v4-2
- RetroArch: [version/commit]
Environment information
- OS: [The operating system you're running]
- Compiler: [In case you are running local builds]
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the host netplay attempt with Wi-Fi enabled and record the UPnP port-assignment error. Confirm the RetroArch version or commit, operating system, and compiler, then document complete reproduction steps and the observed connection failure.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 10/100