GPU Recording Causes Massive Slowdown, Doesn't Disable Achievements Hardcore Mode
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- Dominant language
- C
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Description
Description
When GPU Recording is enabled in Settings > Recording, every game slows down to about 50% speed if not less. This may depend on hardware configuration, but I've observed this on multiple machines. This becomes an issue for achievements, where hardcore mode explicitly disables features that slow the game down.
Expected behavior
GPU recording would run at normal speed on all hardware or would disable hardcore mode if causing slowdown.
Actual behavior
GPU recording slows games down and does not disable hardcore mode.
Steps to reproduce the bug
- Enable GPU recording
- Be logged into Retroachievements with hardcore mode enabled
- Start recording while game is running
- Earn an achievement while game is running at significantly less than full speed
Version/Commit
- RetroArch: 1.17.0
Environment information
- OS: SteamOS/Linux Mint
- GPU: Steam Deck GPU/AMD Radeon RX570
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named in the report. Reproduce with GPU Recording enabled on SteamOS/Linux Mint and the listed AMD hardware, then determine whether completion means restoring normal speed or disabling hardcore mode when recording causes slowdown.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100