[Android] Retroachievements delays save/load state functionality
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- Dominant language
- C
- Stars
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Description
Description
Retroachievements delays save/load state functionality. Both play store available versions (1.9.12 plus and regular) and both nightly versions (1.17.0 aarch64 and regular .apk) have the same problem.
Expected behavior
save/load state functionality should work immediately
Actual behavior
save/load state functionality available AFTER retroachievements information is displayed as a notification which takes around 1 minute after launching content.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the delay when launching content on the listed Play Store and nightly Android builds. Observe when Retroachievements information is displayed and when save/load state becomes available; done means save/load state works immediately rather than after the notification appears.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, c
- Domain
- mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100