Linux Gamepad Gyroscope and Accelerometer support
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 14.1k
- Forks
- 2.2k
- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Description
I know this is probably a known missing feature but I can't find an Issue for it so I decided to open one. Especially with the popularity of the Steamdeck (With built Gyro).
I might attempt to implement it myself when I get a burst of motivation but I first have to read about Linux input drivers.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by researching Linux input drivers and how RetroArch currently handles gamepad input. The issue provides no files, tests, or defined API; done would require supporting Linux gamepad gyroscope and accelerometer data, with the exact scope and validation still to be established.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, linux
- Domain
- game-dev, operating-systems
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100